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saru

Ramen costs

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Suggestion Outline:

Change values in ramen shop

What would change:

Ramen heal value

How it would change:

Current 30/40/50/80/300/900/1500 heal values change into higher values e.g, 1000/5000/10000/50000/100000/500000/1000000

 

How it benefits us:

Could use it to heal partly so village medic could finish healing if he can't heal all at once.

Why it matters:

Current values are are just silly when players have millions of HP.

Problems/concerns involved (if applicable):

Calculate new cost?

 

Anything else relevant to your specific suggestion (if applicable):

Also an option would be changing flat numbers into % of missing hp.

Or just remove them, no one will notice anyway...

Edited by saru

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I agree with this. There's almost no point at all to static numbers. It would be nice if Ramen shops were % based and then a final option to heal you the rest of the way to 100%.

 

You could argue that everything but the full heal ramen is useless, but I'm gonna argue that in some cases, that is not true. Sometimes you might be raiding or doing a multi-AI mission or EM quest and need at least half your HP full to win the battle, but you don't have enough ryo on you for a full heal. Your only option without going back to the village is to spam the highest static heal over and over again and hope no one is tracking you while you waste your time doing that.

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Agreed, ramen numbers are an outdated remnant of C1.

 

Accepted.

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