:: World Info ::
- World Map -
- General Info -
Fire Country: This country makes up the western portion of Seichi's mainland, and consists of open plains and large temperate forests of ash, oak, beech, and many more. The occasional crater pockets the land, a souvenir of recent and most unpleasant disasters. Having little land for agriculture, most of the Fire's centers are lively trade or manufacturing cities. The weather here is typically warm for most of the year with the southern regions winters being spent in near constant rain, while the north experiences equal amounts of snow. Snowstorms in this area are rare but not unheard of. Fire country's primary exports are wood, exudates (such as resins and oils), rubber, and animal products. The region's primary language is Konoi.
Earth Country: Villages lie sheltered in the shadows of mountains and valleys across the peaks of the North. In the high altitudes weather changes rapidly and with little warning. Many get by through farming the land, raising goats and sheep. In the capital of Koudou the rich yellow soil provides ample agricultural land and tints the rivers an ochre hue. A large tunnel links the country through its northernmost mountain range, allowing passage to coastal towns and the once great city of Mei which serves now as the country's greatest tourist attraction. Although the country may be new the land is not without its share of scars, the Great Crater marks the site of a formidable event and fragments of the land now float in the sky as islands. The mountains hide many valuable metals which are exported across Seichi, though the people here often sell crafted items made from clay and pottery. The country’s primary language is Konoi with a lesser percentage of the population speaking Nagarean.
Wind Country: Covering a large portion of the Southern coast of Seichi, this country consists of vast pools of tall grass and a web of deeply carved canyons as far as the eye can see. The land here is vast and almost completely flat, so flat that one can see all the way to the horizon. Though, the occasional cliff face seems to jut out of nowhere at all and the scent of smoke often still scents the air. Both of these are a reminder to wind country's most recent invasion of the elements. The land however is especially beautiful in the summer, when the green grass is tall and endless and more akin to an ocean of green then a plain. Yet, as it is also a hostile place, constantly torn by an eternal wind without mercy and so endless it can make any man feel dishearten. The western parts of the land, as it raises towards the mountains, change slightly. The endless plains roll over into gently rolling hills with trees also reappear here in greater amounts. In the east the land becomes cooler as the slow altitude change becomes more apparent terminating in the mountains that border Snow Country, bringing cold winds and snow into the easternmost provinces of the country. Wind country's primary exports are products from herd animals and fruit bearing trees. The regions primary language is Nagarian.
Water Country: Terminating the world to the extreme south, this country is an aggregate of many connected islands with bamboo jungles, waterfalls and bays. A tropical rainforest, this area is high in volcanic activity with natural hot springs and steaming runs of mineral waters making frequent appearances the closer one gets to the islands mountains. Many of these mountains are active volcanoes that erupt from time to time in brilliant and more often than not deadly displays. Thankfully the islanders have learned to predict the flows and have built their cities accordingly. Thick plumes of steam shroud the islands' mountains from sight, spilling out into the surrounding oceans during cooler temperatures of morning and night and forming a seemingly impenetrably dense fog. Typical of rainforests, this area receives rain regularly and experiences a long Wet Season. The region's primary exports are fish, herbs and spices, coffee, and steam based technology. The region's primary language is Sati.
Wave Country: While the centre of the Water Country struggled to recover from a devastating wave, a better fairing island to the West grew tired of supporting the droves of refugees flocking to shelter and the taxes imposed to fund the country’s restoration. The people rallied around the notion of independence and closed off its borders, seeking to grow into a prosperous nation of its own. Even as reoccurring seismic activity brings in great waves and volcanic eruptions scorch the landscape, the island continues to grow. Areas where the volcanic activity has slowed down give Wave a considerable amount of fertile land, making it the agricultural powerhouse of Seichi's island nations. The country’s main language is Sati and its primary exports are fish, fresh produce, and grains.
Rain Country: The smallest of Seichi’s island nations, it was able to recover thanks to local nobles financing restoration efforts, bringing in workers and goods from the mainland. This lead to a shift in power and the country’s eventual secession from the Water country. Local volcanic activity often causes great clouds of sulphur and ash to pass over the country, creating acid rain that scars the landscape. However the people are rapidly adapting to these conditions, and some are even finding uses for the acidic water. Being close to the mainland the country enjoys trade with the Fire and Wind countries, exchanging fish and metals from their expansive mines for goods that are traded throughout the Rain, Wave and Water countries. The country primarily speaks Sati.
Frost Country: Far to the north, this region consists almost entirely of snow capped mountains consisting of the highest elevations in all of Seichi, the largest of these being the massive Mount Tenken. Hundreds of miles of white capped peaks and jagged frozen wastelands make up this country with only the occasional valley sheltering between them. During the summer seasons, these valleys are filled with beautiful wildflowers that lay dormant for the rest of the year. It is very difficult for even the most well prepared rock climber to traverse these mountains due to the extremely freezing weather and lack of protection from the elements. Many travellers have been found frozen to death along the beaten path, their frost cemented corpses a small lump in the snowdrifts. Boreal forests border the country to the west and to the south, rolling down the mountainsides to mingle with the terrain of Frosts neighboring countries.The regions primary exports are hunted meat and furs, stone, salt and clay. The regions primary language is Hyougaan.
Stone Country: In the centre of the continent this rocky country acts as a neutral state, housing the Shinobi Academy where students from across Seichi go to train. The country serves as a bustling trade route between East and West. Towns establish themselves besides rivers and lakes carried down from the mountains of Frost. Established by some enterprising individuals in the wake of the continent shattering disasters, Stone Country sits in a key location at the heart of the continent. Surrounded by a variety of climates, the borders of the Stone are as diverse as its people; migrants, merchants and refugees coming in from every part of Seichi. The central region is battered by fierce winds, polishing the grey stones to a shine, but also experiences the full range of Seichi's climates, with cold wind and snow coming down from the surroundings, hot winds bringing sweltering heat from Sun Country, and more mild temperatures coming in from Wind Country. The country exports little of its own, mainly profiting on trade and toll taxes. The populace speak a various array of languages and dialects, however the primary language is Common with regional Hyougaan inflection.
Snow Country: Formally this land held the capital of Frost, it has since been buried under a great snowstorm and left to its own devices as the upper echelons of Frost moved northwards in search of safety and stability. Much of the land is an endless sea of white, even in the midst of summer. Many seek shelter in the mountains, although the southern river fuelled by melting snow leaves substantial farmland for those who can brave the chill weather. In the southeast tropical monsoons suddenly freeze into terrible storms of hail and snow. Coastal regions serve as ports of trade for the Wind and Water countries, with the sea connecting the Snow and Wind Countries freezing in winter to the point of allowing passage on foot. The people mainly speak Hyougaan. The primary export of Snow is gems and precious metals gathered from mines deep beneath the snow encrusted ground.
Sun Country: Most of the country is sandy desert, filled with large sandy dunes and overlooked by the bright and overbearing sun that gives Sun country its name. Whilst water is sparse, there are a few oases scattered across the land. Mountains range across the north and west, their bulky red rock reaching for the sun. The ground hardens as you travel towards the mountains becoming cracked red dirt dried by the intense heat and starving for water. Rock formations, some vast and immense, also abound in the dunes to the south and west. To the east, White-sanded beaches rim the coast with almost crystal clear waters. The eastern side of the country contains most of the grazing and farming lands where the soil is rich and rain falls more often. A large river cuts through the rock and hard packed ground, forming a canyon of rushing rapids that nourishes the lands that have quickly become one of the largest grain produces in all of Seichi. Because of this, the areas top exports are grains as well as glass created from the very sands that so plentifully surround them. The regions primary language is Rikuhuu.
Lighting Country: When the earth itself shook and broke, disrupting the old world, the lands on the Northern border of Sun Country opened themselves to further habitation. Sun's northern nobles mounted expeditions past the mountain ranges that had long since separated their lands from Silence and discovered grassy steppes filled with game and hardy but edible plants. They also found the remnants of an abandoned settlement which served as the foundation for the city of Ichiba. With these new lands the nobles of the oft-disparaged Kauhigo regions seceded from Sun Country to form their own nation, retaining control of their original lands as well as the new territories to the north, though there is much of the northern steppes which are free from control of any particular group or family. Consisting primarily of foothills and mountainous steppes, which terminate to the north into the bogs and swamps of Silence, Lightning Country is often wracked with storms due to the Spine Mountains at its centre, which are near constantly the target of electrical discharge. A ferry system moves goods and people between Tousei and Ichiba to avoid the dangers of travelling the mountain passes. The country primarily speaks Kauhi, and has no major exports or imports.
Land of Silence: Beyond the official countries lies lands that emit no sound but wind roars and distant beast howls. These are lands of ruin, mishap and death. Dark almost all day, inhospitable and foreboding the land lays untouched for there is little of worth beneath its shadowy sky. Past its shores by a reasonable distance lies islands that none know of and are yet undiscovered. The only people that make this land their home are the hunted, the forsaken and the outcasts. Thieves, thugs, murderers and scoundrels all tend to hide in these forsaken lands, a literal haven to those who wish to hide from the worlds prying eyes. Life has begun to return to the shrinking lands of Silence, the recent natural disasters bringing water and earth inland and creating large swathes of swamps and murky mires that run along the border with Lightning Country. Warnings to those who choose to travel these bogs, the earth itself has been known to swallow up the occasional lost traveller from time to time, the dense air muffling even their final screams.
Global - Common [Black] 000000
Wind Country - Nagarian [Navy] 000080
Fire Country - Konoi [Dark Green] 006400
Water Country - Sati [Purple] 800080
Sun Country - Rikuhuu [Dark Orange] FF8C00
Frost Country - Hyougaan [Turquoise] 40E0D0
Other - Kauhi [Dark Red] 990000
Edited by Enkou, 09 July 2015 - 10:13 PM.