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The kage is the ultimate leader of a village, and is usually respected and often asked for help. Kage run the village and make executive decisions, especially concerning village funds. The title of kage is an important and often stressful job. Be sure you're up for handling not only your village, but your villagers.


You can challenge the kage of a village after you've done a few things. These things include:
  • Having 90 or more loyalty days in a village
  • Having at least 500k diplomacy on that village
  • Having more than the PvP Average Experience in a given village
  • Being Jounin or higher in rank
  • The kage needs to be awake, that is the only time you can challenge them.
To get to the challenge link, go to Town Hall, Check Kage, and there will be a challenge link. The challengers of a village will get village walls, so the advantage goes to the attacker. There is also a requirement to keep the title, if you ever drop below the pvp average experience needed to be kage, you will be kicked out and replaced with the AI Kage. This means every kage is required to be active and raid/defend for their village. Also, every kage has a 15 minute period after they claim the seat of kage where it's impossible to be challenged.

Kages and Clans

All clan-leaders can choose to either "support" or "oppose" the current kage.
Clans that "support" the kage will add points to "Influence" equal to their activity.
Clans that "oppose" the kage will subtract points to "Influence" equal to their activity.
If the Kage's "Influence" is negative, then the kage's position is revoked at "X timer".
"X timer" is defined by a 12hour countdown (time zones, etc.).
"X timer" is reset whenever someone takes kage or whenever "X timer" expires.
Whenever a new kage takes position, all clans are automatically set to "support" (this prevents a clan from being AFK on the "oppose" option)
Kage's that have been voted out cannot Challenge for 7 days.
Kage achievement is awarded to people that have been Kage for 7 days.

Kages and War

The person that started the war cannot be Kage again for X amount days when war is lost.
The person that started the war and the war is lost by a margin greater then 10% total SP the person will be kicked from the village.

Do note: People that lose a challenge will be jailed for 12 hours. Buy-out price is hospital cost*hours left. (only when someone challenges the Kage, not if the current Kage loses).
People that lose an initiated kage challenge lose 25% of their Respect Status.
Flee is disabled in Kage Battle. (even when either side stuns)
Wall and Territory bonuses are disabled in Kage battles.

Features Unlocked

Kage have the ability to:
  • Create, delete or alter village ANBU squads
  • Have bold names in the tavern with the title '(Village) Kage' instead of their rank
  • The ability to learn the Kage jutsu
  • Spend village funds on:
- Increasing village regen
- Increasing the maximum number of ANBU squads
- Lowering the village's hospital cost (caps)
- Improving the village's shop (caps)
- Improving the village walls for defense (caps)
- Improving the village walls for robbers (caps)
- Expanding the village's territorial space

AI Kage

When a user resigns from the kage position, the position is taken over by an AI kage that shares the name of its village. AI kage do not claim regeneration or manage ANBU.