PDA

View Full Version : [Konoki] Dauthi, Murazar


Murazar
14-09-2007, 03:11
Name: Dauthi, Murazar

Nickname: None

Age: 15

Gender: Male

Height: five foot, nine inch’s

Weight: 165 pounds, (Most of it is just water weight XD like me)

Appearance:

-Hair Buzz cut and concrete gray hair. No, im not doing the Kakashi hair color, his hair is lighter than my kind of gray anyway >.>
-Eyes Brown
-Ears Average
-Nose Average
-Head Hawk faced from cheeks to chin. It means it’s slanted sharply making me look fierce even if I smile.
-Face Blank or thoughtful or serious look on his face at all times except during conversations he pays attention too. Head band there too, it has a black cloth though.
-Skin Caucasian
-Fingers/toes Average toes, Fingers are longer by a centimeter by average standards.
-Nails Small, well cut
-Scars/tattoos on a long scar on his right arm and several small scars from kunai and shruikon practice.
-Body no body fat except water belly and the legs a little.
-Clothes Murazar wears a black T-shirt and camouflaged pants. When in cold climates, he wears snow camouflaged pants and over the black shirt a white snow camo jacket. Spring forest camo, and snow not fall camo. Also these are custom made; think the camo before digital nowadays.
-Other things none



Rank: Academy student

Village: Konoki

Language: Common, and Konoi

Main Weapon: Poison Traps, The type of posion is airbourne to a degree at which you need to be close to the trap or it won't work, he personally made it however it is a poison mean't to slow your movements down to a walk if you were running or sprinting, it makes no noise what so ever when the poison is released, the closeness in which it activates is about three meters.

Also small explosive bombs with sulfur and potassium nitrate. Just to let ya know it’s not paper bombs. Small blast radius about two meters, no fragments, also category-wise it is a low explosive. Trigger or impact.

Side Arms: kunai 20, shuriken 10, wire enough, Soldier pills 3.

Element: Primary Poison

Fighting type: Primary is Taijutsu, Secondary is Ninjutsu. Of course since im a trap master im going to stay away from my enemy and lure them constantly into traps creatively.

Fighting Style: Murazar uses the current day Krav Maga fighting style, however he has only just started it so the more battles he goes through the more effective it will get.
Link here: http://en.wikipedia.org/wiki/Krav_Maga

Personality: Murazar isn’t laid back at all unless in a quiet environment, also he has an honor system that if argued about he might actually fight over it with killing intent. If you want more just check out background and how I post its a lot better than checking here

Strengths:
Physical
-Ambidexterous.
-Higher accuracy rating with Kunai and small projectiles for his rank.
-Faster at throwing small projectiles Kunai etc for his rank. Amount of them thrown per time.
-Good Chakra control for his rank.

Mental
-Has a very tactical mind, and relates every thing to battle the only exceptions is with emotions when conversational.
- Murazar is paranoid enough to constantly check the surroundings, but he doesn’t divert his head only his eyes when doing this.
- Perserverance, He won't give up until he can't move or he won.
- His honor system and his own mind prevent him from feeling the fear of death or anything else. His honor system is like christianity, but its not a religion.


Weaknesses:
Physical
- low stamina
- Low leg strength, for speed and kicks.
-When in cold climates his energy declines so he is slower in walking, running, etc.
- low sense of balance

Mental
- In cold climate his mind gets more primal focused, in other words its harder to keep him on the mission or anything.
- When in hot climate's Like deserts or just hot areas He loses the extra accuracy.
- Is paranoid
- His honor system prohibits him from retreating unless everything is or will be lost.



Jutsus:

Bunshin no Jutsu [Clone Technique]
Henge no Jutsu [Transformation Technique]
Kawarimi no Jutsu [Body Switch Technique]
Kakuremino no Jutsu [Magic Cloak of Invisibility Skill]
Nawanuke no Jutsu [Rope Untying Skill]



Background:

Lineage:
For the most part Murazar lineage is of a clan to small to truly be noticed, it was merely the wolf clan/town. Murazar descended from his father a former chuunin when he retired to keep the clan safe, his mother didn’t expect anything from him not even to be as good as his father. She wanted him to be one of the five council members that helped the leader of the clan who is always a retired jounin, however my dad always wanted me to either be a ninja or follow my own way. So I decided to try and be the most powerful trap master so I could more effectively guard the town.

Murazar was sent to the academy after he decided that politics was to corrupt no matter how good of heart you were, it would always get you in the end. However after he was sent to the academy his mother left his father since she though that the eleven years they spent together were a waste, his father argued the subject over and over trying to find out why. After sometime of that, which was in fact around a year he found out why. She wanted power as a puppet user in any goverments, she just wanted money and to control events in the clan as best she could since she knew she wasn't skilled enough to do that to any great village. So after he found out he personally made her fled she swore that she would never see his or my face again as long as she lived.

Ages 9-12

Murazar practiced mostly during those times as hard as he possibly could to get better at throwing kunai and similar projectiles, at first he did become better and better; But he noticed he had no friends and people were semi-avoiding him since he never talked to anyone and all he did was practice. It got on his nerves so much he began screwing up practice, eventually he quit practice and started talking to everyone. That didn't work out because everyone though he was way to weird for practicing so much; Half of them had natural talent at throwing and the other half coveted it, although murazar didn't that was what pushed him from the rest.

Murazar's Age 12-15- recent

Murazar had started too practice again and ignored everyone who didn't want to even try to be his friend, there were a few who tried; They failed, although they were friendly with him from then on out, its just they could take the practice he was doing and the times. After quite some time he became better than more than all than all the naturals, but he was on par or a little better than everyone who trained as hard or near it. Murazar in the last few years started to train and perfect the required jutsu's in class, although he was almost training as hard as before he didn't think fine tuning them done would be so hard, he still hasn't completly mastered them.

(Also italics fer me are always thoughts to let ya know early)
Sample Post:

Murazar was training by throwing kunai and shruikons at random trees or stumps in a nearby forest to Konoki, Murazar had gotten almost all of the shruikons on the target and most of the kunai’s too. That’s not bad at all; I just wish I could practice with traps without wasting them. Anyway let’s see… Murazar by now was walking over to grab the kunai and shruikons while thinking, well now that I’ve pocketed them I guess I better practice the bunshin no jutsu

Murazar stood his back to the previous target trees and started the hand signs while thinking to himself fast, I wonder how dad is doing back at home, I sure hope he’s getting stronger too like I am Murazar had finished managing to making two ok clones he wasn’t exerting himself just training. He sat down in the middle of the area, closed his eyes and meditated on how much chakra it took to do the clones and he thought about how he could finely tune the amount down even more.

demideviluk
14-09-2007, 09:33
Background:

Lineage:
For the most part Murazar lineage is of a clan to small to truly be noticed, it was merely the wolf clan/town. Murazar descended from his father a former chuunin when he retired to keep the clan safe, his mother didn’t expect anything from him not even to be as good as his father. She wanted him to be one of the five council members that helped the leader of the clan who is always a retired jounin, however my dad always wanted me to either be a ninja or follow my own way. So I decided to try and be the most powerful trap master so I could more effectively guard the town.
Could we have another paragraph please?

Also small explosive bombs with sulfur and potassium nitrate. (Just to let ya know it’s not paper bombs.)
Not a big fan of bombs lol
Why cant you just use explosive tags like everyone else XD
But of you insist, I want blast radius etc etc.

corrosive gas at a short range, only to a degree at which the skin starts to melt if your still sitting in the gas then of course your going to die)
Remove
Im not letting AS run around with skin melting corrosives.
You need a different poison.

poison traps (3)
If it’s a primary, it doesn’t need to be in secondary

Secondary is Fire Later of course although I want this in here so I don’t forget what I wanted when I made him.
Remove it anyway.

Krav Maga fighting style
Interesting choice of style…problem is, the no quarter rule sorta goes again your retreating rule.
But meh, up to you.

-Higher speed when throwing small projectiles for his rank.
Reword for clarity

- His tactical mind doesn’t go for long term strategies of any kind unless fully explained
That’s mental.
And makes no sense as a trap master.

-When in cold climates his energy declines so he is slower in walking, running, etc.
- When in cold climate unless kept warm he will start to not react to anything, but direct talking to him.
I don’t like the way there are two separate cold weaknesses.

Murazar
14-09-2007, 10:55
Ok fixed most of it, ill add the paragraph during my lunch time. Also here's the explaination on the difference on tactics, full operation's, and strategys. First tactics are how to best use yourself to around a hundred people in several situations until the situation is ended which is the best for a trap master. Now full operations is a higher level of planning which comprises obviously of more than a hundred men to probably a couple thousand to larger situations. Now strategy is long term, as in years long term which is the most unpredictable type of strategy since you rely on what you know on everything about the 'large picture'. I cna give a example if you want of all three.

Murazar
14-09-2007, 22:23
I am truely sorry for the double post, but I am done now im sorry I couldn't do it around lunch though. *Sits and waits patiently for the answer(s) *

somedude
15-09-2007, 00:09
dude 15 seems very old for a Academy student

and i know that in Krav Maga fighting style u have to Catch cripple kill
and that is too slow for a ninja and it may not be "Ideal " for a ninja

Shiyana
15-09-2007, 00:25
dude 15 seems very old for a Academy student

and i know that in Krav Maga fighting style u have to Catch cripple kill
and that is too slow for a ninja and it may not be "Ideal " for a ninja

Doesn't matter how old he is. I made a 15 year old AS. It all depends on your BG and stuff...

... doesn't really matter, it could be a weakness for him for his fighting style.

and... Murazar... next time just edit, do not double post... unless its been 3 days and it hasn't been looked at.

Strengths:
Physical
- Stealthy for his rank
-Higher accuracy rating with Kunai and small projectiles for his rank.
-Faster at throwing small projectiles(Kunai etc)for his rank.
- Steady hands, in other words even if I feel im shaking unless it’s from fear
-Good Chakra control for his rank

Mental
-Has a very tactical mind, and relates every thing to battle the only exceptions is with emotions when conversational. (That’s an add-on to let ya know.)
-Calm since it is extremely hard to anger him.
- Murazar is paranoid enough to constantly check the surroundings, but he doesn’t divert his head only his eyes when doing this.
- Fast learner, in anything he’s interested in.
- His honor system and his own mind prevent him from feeling the fear of death or anything else, however this only means if he kills someone he won’t get the shakes or if he has death coming at him he’ll still go past his bodily limits which might kill him anyway. How is this the honor system?



Weaknesses:
Physical
- When angry he loses speed on every aspect, but throwing.
- His tactical mind doesn’t go for long term strategies of any kind unless fully explained
-When in cold climates his energy declines so he is slower in walking, running, etc.
- When in cold climate unless kept warm he will start to not react to anything, but direct talking to him, slowly. (In other words, he goes numb faster than other people so his reaction time slows down sharply, then slowly after that.)
- Although stealthy if his covers blown he will flinch long enough that you could get a kunai thrown at him or something similar and he can only react a few seconds until the last moment. (Just to say most people flinch less than a second before getting out of there, or not at all.) Not really a weakness... since most likely, you won't be doing stealth missions until you are a Genin, or until you are in an organization.

Mental
- In cold climate his mind gets slower in the tactical area. This is basically the same as above, where you state you get numb faster, and can't respond as well... Respond time is part of the mind. Change one of them.
-When angered he loses all focus
- Even though he’s a fast learner its only if he’s interested otherwise you might as well be talking in monotone. Change to something else. Even if you were a fast learner, you wouldn't get posts knocked off for training unless you RP well.. an example is Lau.
- Is paranoid to a high degree Take out high degree. Just say you're paranoid.
- His honor system prohibits him from killing opponents only doing their job, and if they fought well. How is this the honor system? And not being able to kill your opponents is not a weakness, since you can't kill unless you're given consent by the other RPC, or if it is at times of war, or if your RPC or the RPC you are fighting is a missing-nin. Change.



Make your BG a lot longer... You can't fit 15 years in 2 paragraphs that are that short... I want to know at least from age 9-15... Add whatever you can to it, why you became the way you are, why you became a shinobi..

Murazar
17-09-2007, 21:58
Done, took awhile. Please tell me if there is anything else I need to add or edit, also krav maga isn't exactly slow its just dangerous and if you get hit in the right place usually your either A: dead (Although thats not going to happen hardly.) B: out cold (Also not going to happen because people are going to try and act like it barely hurt or something >.> ) or C: your in alot of pain.

demideviluk
18-09-2007, 18:21
Poison Traps, (The type of posion is airbourne to a degree at which you need to be close to the trap or it won't work)
What poison is it now?
Bear in mind you can create your own.

small explosive bombs
How are they activated?
Upon impact?

-Faster at throwing small projectiles(Kunai etc)for his rank.
I still interpret this in two ways…
Is it that you can throw more in a set amount of time…or the projectiles move faster?

- His tactical mind doesn’t go for long term strategies of any kind unless fully explained
How often are you going to be part of “long term” plans…
I think this is bs to be honest.
Plus it’s a mental weakness

-When in cold climates his energy declines so he is slower in walking, running, etc.
- When in cold climate unless kept warm he will start to not react to anything, but direct talking to him, slowly. (In other words, he goes numb faster than other people so his reaction time slows down sharply, then slowly after that.)
I still don’t like the way you have 2 separate weaknesses for the cold…

Murazar
18-09-2007, 20:34
Well I can't come up with a differen't way for the two cold weaknesses since they are two differen't kind of ones caused by one climate. However if you could come up with a differen't cold weakness that you think would be better then by all means tell me. (No I did not mean any of that sarcastically.)

Murazar
21-09-2007, 10:24
Three days, Bump.

Missy
22-09-2007, 20:43
I request that you clean up your Profile from side comments made in ()'s

Murazar
22-09-2007, 20:52
Did it, however it confuses me personally dunno what everyone else thinks. >.>

Missy
22-09-2007, 21:02
The reason for such is simple, it will come out more in the Rp, and if it needs explaning it should be made part of the profile, not seprate in OOC statements.

Anki
26-09-2007, 00:23
Main Weapon: Poison Traps, The type of posion is airbourne to a degree at which you need to be close to the trap or it won't work, he personally made it however it is a poison mean't to slow your movements down. Also small explosive bombs with sulfur and potassium nitrate. Just to let ya know it’s not paper bombs. Small blast radius about two meters, no fragments, also category-wise it is a low explosive. Trigger or impact.


Slowing your movements,to what degree? Is it subtle? or if I was sprinting, and ran through the bomb, would I have to slow to a jog? or a walk?

- When angry he loses speed on every aspect, but throwing.
I need something more general. You already move slower in colder climate. Try something else.
Low stamina
Low endurance
Low chakra pool
Something more concrete, since it actually takes him awhile to get angry.
- his fighting style makes his fighting movements slower.
^ Already obvious, no need to state it as a weakness.
-When in cold climates his energy declines so he is slower in walking, running, etc.
- When in cold climate unless kept warm he will start to not react to anything, but direct talking to him, slowly.In other words, he goes numb faster than other people so his reaction time slows down sharply, then slowly after that.
Relate this back to your other cold weather weakness
- Although stealthy if his covers blown he will flinch long enough that you could get a kunai thrown at him or something similar and he can only react a few seconds until the last moment. Just to say most people flinch less than a second before getting out of there, or not at all.This also goes for attacking him when he doesn't expect ever.
^ normal reaction, if anyone is surprised they usually have a delayed reaction. Choose another weakness.

Murazar
27-09-2007, 21:58
Relate this back to your other cold weather weakness.


Im afraid I don't quite understand that phrase, could someone please tell me what it means exactly so I can correct what I did, or replace it, or edit it.

Missy
27-09-2007, 22:52
When in cold climates his energy declines so he is slower in walking, running, etc.
- When in cold climate unless kept warm he will start to not react to anything, but direct talking to him, slowly.In other words, he goes numb faster than other people so his reaction time slows down sharply, then slowly after that.


I'm not sure what Anki was trying to say, but it seems like you are milking the cold weather thing in my eyes, you got two weaknesses in cold weather doing the same thing, remove one.

Murazar
28-09-2007, 01:16
Actually there is a difference between losing energy faster in cold climate than becoming number (Or losing the ability to feel) faster, for example I become slower and less able to fight longer or fight faster. Now losing feeling in my fingers and body, that means since I rely on ranged weapons quite abit that I won't be able to feel for the kunai and such even if im bleeding probably.

Missy
28-09-2007, 12:35
You can only have one cold weather weakness, you aren't getting past me with two.

close to the trap or it won't work,

How close is close? do I have to be on top of it to set it off? what? explain.

I will devour your profile more when I see anything else.

Anki
29-09-2007, 14:57
Main Weapon: Poison Traps, The type of posion is airbourne to a degree at which you need to be close to the trap or it won't work, he personally made it however it is a poison mean't to slow your movements down to a walk if you were running or sprinting, it makes no noise what so ever when the poison is released.

Also small explosive bombs with sulfur and potassium nitrate. Just to let ya know it’s not paper bombs. Small blast radius about two meters, no fragments, also category-wise it is a low explosive. Trigger or impact.
Do both these weapons have the same poison?

If not, explain what the sulfur potassium does.

-Calm since it is extremely hard to anger him.
- When angry he loses stamina, to the point where he gets fatigued easily. In other words make him made and just dodge him for about half a hour then he's almost out cold.
Eh the reason I don't like this weakness, because it's extremely hard to anger him. Which means this weakness will only come into play in extremely rare circumstances.
.
-When in cold climates his energy declines so he is slower in walking, running, etc.
Nice explaination.

Murazar
04-10-2007, 21:35
It is an abundant, tasteless, multivalent non-metal. Its commercial uses are primarily in fertilizers, but it is also widely used in gunpowder, matches, etc.

That in a nut shell for explosives is sulfor/sulphor.

The chemical compound potassium nitrate KNO3 is a naturally occurring mineral source of nitrogen that constitutes a critical oxidising component of black powder gunpowder.

That in another nut shell for explosives is potassium nitrate.

Also the poison I cannot describe since I would have to practically search half of all poison sites to find a correct mix that is perfectly the one im looking for.

Also explosive bombs and poison bombs are completly different considering one is mean't for dismemberment or destruction of the body from the outside to the inside, while the poison bomb is meant for paralysis.

Also the anger thing, is mainly that if im in deep thought which he will probably be most of the time, it would be easy to do something stupid or crazy to surprise me. That would easily make my character angry, however surprising me even in battle by making a move in it. For example if you somehow stopped me from even having a chance of setting my traps, and somehow used them agaisnt me. (get creative for that.) Then I would probably lose my cool and just use everything I got as fast as possible, dodge that or just use clones/substitution jutsu's and I probably just used up all my weapons.

EDIT:Also I took out a physical strength since I couldn't think of a physical weakness. Also I am still waiting for what the relate back thing mean't.

Anki
04-10-2007, 23:26
Also small explosive bombs with sulfur and potassium nitrate. Just to let ya know it’s not paper bombs. Small blast radius about two meters, no fragments, also category-wise it is a low explosive. Trigger or impact.
So what you are saying is that the sulfur potassium nitrate just creates a small bomb?
Nothing else? So if you exploded this in front of someone, he'd only have to deal with being exploded? no other side effects?





- When angry he loses stamina, to the point where he gets fatigued easily. In other words make him made and just dodge him for about half a hour then he's almost out cold.
Just put that he has below average stamina.


- Cannot balance if he kicks at a opponent, unless he is balancing on or agaisn't something else.
Redundant, this weakness goes for anyone. If I stand on one foot, I am less balanced then I was when standing on one foot.
Just put 'low sense of balance'


-Calm since it is extremely hard to anger him.
-When angered he loses all focus
So with what you are saying, he is easily angered then? Since if someone surprises him he'll lose focus?

Do you see how these two conflict though?

Eh? an answer on the 'relate back'?



[/quote]

Murazar
05-10-2007, 12:33
correct about the bomb it has no other side effects except fragmentation.

Anki
10-10-2007, 13:55
Stamped

Accepted & Moved


Reminders
~~~~~~~~~~
Remember to post in the population thread here (http://www.theninja-forum.com/Vbulletin/showthread.php?t=1029).
RP your strengths and weaknesses accordingly.

If you have any questions please do not hesistate to PM Me, or any RP Mod.
Happy RPing~